Build Structured 3D Parts
Build clean, repeatable parts such as shells, brackets, pipes, frames, and mechanical components.
Choose the right method for each part — AI-generated meshes, procedural Three.js geometry, or hybrid modeling — then assemble in Three.js and deliver a GLB with editable source.
Use reference images or an existing 3D model to create a complete 3D asset. Build structured parts, generate organic forms with AI, combine them, and export an editable result.
Build clean, repeatable parts such as shells, brackets, pipes, frames, and mechanical components.
Use AI to create people, animals, fabric folds, and other detailed shapes that need a natural look.
Bring generated parts, existing assets, and supporting structures together as one complete 3D model.
Export the finished model as a GLB with editable source files, so you can review, refine, or continue it later.
Three V2Fun architectural assets combined with a procedural stone terrace, planting, pond, rails, lanterns, and final scene assembly.
View Work →A V2Fun-generated performer and guitar assembled with procedural microphone hardware.
View Work →A V2Fun-generated brass horn combined with a procedural wooden cabinet, record player, and record collection into a complete GLB assembly.
View Work →Identify the subject, important features, part boundaries, and modeling methods. Prepare required reference views and define a finite API call plan based on the approved workflow.
Construct regular geometry locally and generate textured AI parts using the approved plan, ensuring each component is ready for assembly.
Align scale, axes, anchors, contact surfaces, and materials in Three.js to combine individual components into a complete 3D asset.
Inspect the rendered model, export GLB, reload it in a clean scene, and deliver source files with validation records.
Turn your reference images or existing model into a complete 3D asset. Follow the steps below to install the skill, check your setup, and start your first project.
Download the skill from GitHub, follow the setup guide, and explore a ready-to-use example.
View on GitHubUsing V2Fun remote generation requires an API Key. Eligible accounts receive 100 API credits after successfully creating their first Key, once per account. Local checks and local-only workflows do not require a Key.
Get API Key# Install: extract the skill into ~/.codex/skills/v2fun-ai-3d/
# (or $CODEX_HOME/skills/v2fun-ai-3d/)
python3 scripts/v2fun.py doctor --project examples/local-inventory
python3 scripts/v2fun.py models --project examples/local-inventoryUse $v2fun-ai-3d to rebuild the object in these references.
Choose a method for each part, explain the API call plan,
and deliver a GLB with its Three.js source project.Provide a visual reference and let your agent plan, generate, assemble, validate, and prepare a complete 3D deliverable.